View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000031 | Jabroni Brawl: Episode 3 | Bug / Issue | public | 2023-03-19 07:06 | 2023-04-24 01:06 |
Reporter | Kevin | Assigned To | Kevin | ||
Priority | high | Severity | major | ||
Status | closed | Resolution | fixed | ||
ETA | none | ||||
Summary | 0000031: Spawn points slightly sticking into ground/walls are trapping players | ||||
Description | This was previously noted happening on Meatworld and Hunted. Was fixed on those maps with patch 154, but other issues have since been noticed that are still happening. One spawn on Coast10 is spawning people in the displacement, causing them to slip and fall under the map https://i.imgur.com/wqqs7pK.jpg Two spawns on rooftops are trapping players. One that's clipping into a ladder, another that's clipping into a corner wall of the garden building https://i.imgur.com/ZBs8OKh.jpg https://i.imgur.com/m31bq9R.jpg Other spawns that are only slightly sticking into map geometry will instead trap a player for a second, before releasing them. Examples include: This tower spawn on Rooftops https://i.imgur.com/Pqi6KZn.jpg These three spawns in the snow on Office https://i.imgur.com/MVAWIyi.jpg https://i.imgur.com/toKTQOE.jpg https://i.imgur.com/dnRzBYK.jpg (note - this one allegedly fully trapped someone, but when I got it I was able to wiggle free by spamming jump/duck) | ||||
Tags | No tags attached. | ||||
Required skills | Programmer | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-03-19 07:06 | Kevin | New Issue | |
2023-04-24 01:05 | Kevin | Assigned To | => Kevin |
2023-04-24 01:05 | Kevin | Status | new => closed |
2023-04-24 01:05 | Kevin | Resolution | open => fixed |
2023-04-24 01:05 | Kevin | Required skills | Programmer => Programmer |
2023-04-24 01:05 | Kevin | Note Added: 0000026 | |
2023-04-24 01:06 | Kevin | Note Edited: 0000026 |